//
//  RenderLight.h
//  metalloader3D
//
//  Created by lrj on 2023/2/22.
//

#import <Foundation/Foundation.h>
@import MetalKit;
#import "RenderBase3d.h"

NS_ASSUME_NONNULL_BEGIN

@interface RenderLight : RenderBase3d
-(nonnull instancetype)initWithMetalKitView:(nonnull MTKView *)view;


@end

NS_ASSUME_NONNULL_END
